CMSC110 (Introduction to Computing)
Spring 2011
Assignment #2
Due by 2:15 pm on February 1, 2011 February 3, 2011 (extended due to
snow)
Task: Design an interactive sketch depicting the horizon. The top half of the sketch will represent the sky and the bottom half the ground. The exact y-coordinate of the horizon should be a variable in your code. Color the top and bottom halves appropriately. The (variable) horizontal line where the ground and sky join is the horizon line at which all objects appear to vanish.
As the user clicks on the sketch draw one of two types of objects. If the click occurs on the sky, draw clouds or something else that belongs in the sky. If the click is on the ground, draw rocks or something else that belongs on the ground. The size of two objects should shrink as the mouse position approaches the horizon line.
Use the following structure for your program.
// Header comments
// Declare variables
void setup() {
// Set up the drawing.
// Draw the sky and the ground
}
void draw() { /* remains empty */ }
void mousePressed() {
// Use the mouseY position to decide whether drawing on sky or on ground
// Compute scale factor and call appropriate drawing function.
}
// you may rename this function as necessary, depending on what you choose as your sky object
void drawCloud( int x, int y, float scal ) {
// Draw a cloud at the given coordinates using scale factor.
}
// you may rename this function as necessary, depending on what you choose as your sky object
void drawRock( int x, int y, float scal ) {
// Draw a rock at the given coordinates using scale factor.
}
Requirements: