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Name

noiseSeed()

Examples
float xoff = 0.0;

void setup() {
  noiseSeed(0);
  stroke(0, 10);
}

void draw() {
  xoff = xoff + .01;
  float n = noise(xoff) * width;
  line(n, 0, n, height);
}
Description Sets the seed value for noise(). By default, noise() produces different results each time the program is run. Set the seed parameter to a constant to return the same pseudo-random numbers each time the software is run.
Syntax
noiseSeed(seed)
Parameters
seed int: seed value
Returnsvoid
Relatednoise()
noiseDetail()
random()
randomSeed()
Updated on May 19, 2014 05:30:00pm PDT

Creative Commons License