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| Class | PVector |
| Name |
random3D() |
| Examples |
PVector v;
void setup() {
v = PVector.random3D();
println(v);
// May print something like:
// [ 0.61554617, -0.51195765, 0.599168 ] or
// [ -0.4695841, -0.14366731, -0.8711202 ] or
// [ 0.6091097, -0.22805278, -0.7595902 ]
}
|
| Description |
Returns a new 3D unit vector with a random direction. If you pass in this as an argument, it will use the PApplet's random number generator.
|
| Syntax | .random3D()
.random3D(parent)
.random3D(target)
.random3D(target, parent) |
| Parameters |
| parent |
PApplet: current PApplet instance |
| target |
PVector: the target vector (if null, a new vector will be created) |
|
| Returns | PVector |
| Related | random2D()
|
Updated on May 19, 2014 05:30:03pm PDT