CS110 Introduction to Computing
Spring 2006
Assignment#1: Modeling using Objects
Due in class on Tuesday, January 31, 2006
This REALLY SIMPLE assignment is designed to get you acquainted with the computing lab, your user account, the login process (and logging out!), and how to edit, compile, and run your Java programs. Plan on spending at least an hour or so in the lab. Bring your lab manual handout with you to the lab. It may take less time. If it takes more...contact a TA or your instructor right away for help.
What to do: Read Chapters 0-2 of your lab manual (also available online here) and follow all the steps to edit, compile, and run a simple Java program. Modify the program in the lab manual to use some other wheels object (see Chapter 1 of your text: Sanders & van Dam for a description of wheels classes.
Hand in: A prinout of the Java program from above. Conclude your work by a short essay (just a few sentences) on your thoughts about your understanding of the Java programming concepts you have learned so far.
WARNING: It appears that printing is not working well in Room 231. There are a few computers that are able to successfully print Java programs. See the White Board in the Lab for details. (posted on Monday, January 30, 1:30p)
Also: As soon as you are successfully done, send an email to Deepak telling him that you were able to successfully complete your assignment.
Back to CS110 Spring 2006 Materials.