CMSC 110 (Introduction to Computing)
Fall 2015
Assignment#2
Due before start of class on Monday,
Sep 28, 2015
NO CREDIT FOR LATE SUBMISSIONS
Task: Design an drawable object. This could be whatever you feel like drawing. To draw your object, you should use the following function:
void drawMyObject(float x, float y, float w, float h) {
...
}
Insert the name of your object in place of "MyObject" in the function name. For example,
/** * Draws a fruit in an invisible rectangle defined by the upper right hand * corner at x,y with width w and height h * @param x the right most pixel of the fruit * @param y the top most pixel of the fruit * @param w the width of the fruit * @param h the height of the fruit */ void drawFruit(float x, float y, float w, float h) { ... }
Note: Your object doesn't have to use the parameters in the same way as the example object, but x and y should relate to the position of the object, and w and h should relate to the size of the object.
Write a program that interactively draws several versions of the object in a 500 x 500 sketch. You may use the random number function to generate x, y, w and h values. You can also vary the coloring of the object each time it is drawn. Your sketch should use some interactivity (using the mouse or keyboard) in some way (you can design whatever interactivity you desire).
In your overall sketch pay special attention to the aesthetic aspects of your design as well as interactivity. Be sure to use the programming features you have learned in the last week or two.
Extra credit: (up to 10 points)
What to Hand in: