// draw polygons using lines
void setup() { // all sketch setup goes here size(400, 400); smooth(); background(255); } // setup()
void draw() { } // draw()
void mousePressed() { drawPolygon(mouseX, mouseY, random(20, 80), int(random(3, 12))); } // mousePressed()
void drawPolygon(float cx, float cy, float sz, int nSides) { // draw a hexagon centered at cx, cy float x1, y1, x2, y2; float radius = sz/2; float theta = 0.0; float delta = 360.0/nSides;
point(cx, cy); // ellipse(cx, cy, sz, sz);
// compute x1, y1 x1 = cx + radius; y1 = cy; for (int i = 0; i < nSides; i++) { theta = theta + delta; x2 = cx + radius * cos(radians(theta)); y2 = cy - radius * sin(radians(theta)); line(x1, y1, x2, y2); // copy x2, y2 into x1, y1 x1 = x2; y1 = y2; } } // drawPolygon