# pixels3.py
from Processing import *
from math import *

window(500, 500)
background(255)

b = color(0, 0, 255)

loadPixels()

for angle in range(0, 360):
    c = int( 100 * cos( radians( angle ) ) + 250 )
    r = int( 100 * sin( radians( angle ) ) + 250 )
    setPixel(c, r, b)

updatePixels()