// Drawing a line of length L from x1, y1 tilted at an angle // Using Trigonometry functions
void setup() {
size(500, 500);
background(255);
noLoop();
} // setup()
void draw() {
// draw a line of length, L starting at 400, 400 of angle 30 degrees
float L = 250;
float x1 = 300, y1 = 200;
float angle = 200;
float x2 = x1 + L * cos(radians(angle));
float y2 = y1 + L * sin(radians(angle));
line(x1, y1, x2, y2);
} // draw()